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Facebook Shares New Insights into Gaming Trends and Marketing Opportunities

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facebook shares new insights into gaming trends and marketing opportunities

With people seeking alternate forms of entertainment during the pandemic, gaming saw massive growth in 2020, while gaming culture, more generally, has continued to expand and underpin many of the rising trends across the web. These days, if you’re trying to reach younger audiences, and you’re not in touch with gaming culture, you’re likely missing out on opportunities.

Underlining this, Facebook has this week published its Games Marketing Insights update for 2021, which highlights key usage trends and notes, largely based on a survey of more than 13, 246 people in July last year.

And the results highlight some important points for marketers – first off, on overall gaming growth, Facebook says that mobile gaming, in particular, saw major growth in all regions:

Facebook Gaming report

That aligns with broader mobile usage trends – Facebook says that 70% of people reported spending more time on mobile devices in 2020. Which makes sense – we were all locked inside with nothing to do, so most of us switched to mobile apps for entertainment.

But it’s also worth noting the growth of younger gamers within that broader shift – Facebook says that:

“New mobile gamers (people who started playing after the outbreak) are significantly younger than existing players (people who were playing before) in the US, UK and Germany.”

That can spark new habitual behaviors, which will influence how these users interact throughout their life – while Facebook also notes that new mobile gamers were increasingly willing to spend more money in-game than existing players, another key trend point.

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Facebook Gaming report

The difficult part is estimating how those same trends will play out in the wake of the pandemic. As Facebook notes, many gamers also used games as a social outlet, in place of in-person meet-ups.

Facebook Gaming report

That could mean that a lot of these new gamers revert to face-to-face meet-ups instead, when possible, but it’s still a relevant point, that people are leaning on games as a means of connection as much as entertainment.

In terms of monetization, and the opportunity for advertisers, Facebook says that there’s general acceptance that ads are a part of the gaming experience.

Facebook Gaming report

Which opens the door for promotional opportunities. That doesn’t necessarily mean that those gamers are taking in the context of every ad they’re shown, but they are open to ad-supported models, which is the first step in maximizing ad effectiveness.

And there’s also this:

Facebook Gaming report

Of the top reasons for spending money in games among US gamers, personalizing characters with custom items was a key motivator.

Which could open up significant opportunity for fashion brands – already, we’ve seen Snapchat add digital wardrobe integrations from Jordan and Levi’s, among others, to dress up your Bitmoji characters, while Pokemon Go recently launched a new collaboration with The North Face on digital avatar items.   

Pokemon GO North Face

These may seem like novelty items of niche appeal, but these apps have millions of users, who are all looking to use their digital avatars as representations of an ideal self. In that context, brand association can be hugely powerful, and could open up significant avenues for promotion. 

There’s a heap more in Facebook’s full “Games Marketing Insights” report, which is available to download here (with email sign-up).  

Again, the opportunity of gaming is significant, and marketers that can effectively tap into this audience can facilitate major potential to boost their brand performance.

Socialmediatoday.com

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

In a recent announcement, Snapchat revealed a groundbreaking update that challenges its traditional design ethos. The platform is experimenting with an option that allows users to defy the 24-hour auto-delete rule, a feature synonymous with Snapchat’s ephemeral messaging model.

The proposed change aims to introduce a “Never delete” option in messaging retention settings, aligning Snapchat more closely with conventional messaging apps. While this move may blur Snapchat’s distinctive selling point, Snap appears convinced of its necessity.

According to Snap, the decision stems from user feedback and a commitment to innovation based on user needs. The company aims to provide greater flexibility and control over conversations, catering to the preferences of its community.

Currently undergoing trials in select markets, the new feature empowers users to adjust retention settings on a conversation-by-conversation basis. Flexibility remains paramount, with participants able to modify settings within chats and receive in-chat notifications to ensure transparency.

Snapchat underscores that the default auto-delete feature will persist, reinforcing its design philosophy centered on ephemerality. However, with the app gaining traction as a primary messaging platform, the option offers users a means to preserve longer chat histories.

The update marks a pivotal moment for Snapchat, renowned for its disappearing message premise, especially popular among younger demographics. Retaining this focus has been pivotal to Snapchat’s identity, but the shift suggests a broader strategy aimed at diversifying its user base.

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This strategy may appeal particularly to older demographics, potentially extending Snapchat’s relevance as users age. By emulating features of conventional messaging platforms, Snapchat seeks to enhance its appeal and broaden its reach.

Yet, the introduction of message retention poses questions about Snapchat’s uniqueness. While addressing user demands, the risk of diluting Snapchat’s distinctiveness looms large.

As Snapchat ventures into uncharted territory, the outcome of this experiment remains uncertain. Will message retention propel Snapchat to new heights, or will it compromise the platform’s uniqueness?

Only time will tell.

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Catering to specific audience boosts your business, says accountant turned coach

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Catering to specific audience boosts your business, says accountant turned coach

While it is tempting to try to appeal to a broad audience, the founder of alcohol-free coaching service Just the Tonic, Sandra Parker, believes the best thing you can do for your business is focus on your niche. Here’s how she did just that.

When running a business, reaching out to as many clients as possible can be tempting. But it also risks making your marketing “too generic,” warns Sandra Parker, the founder of Just The Tonic Coaching.

“From the very start of my business, I knew exactly who I could help and who I couldn’t,” Parker told My Biggest Lessons.

Parker struggled with alcohol dependence as a young professional. Today, her business targets high-achieving individuals who face challenges similar to those she had early in her career.

“I understand their frustrations, I understand their fears, and I understand their coping mechanisms and the stories they’re telling themselves,” Parker said. “Because of that, I’m able to market very effectively, to speak in a language that they understand, and am able to reach them.” 

“I believe that it’s really important that you know exactly who your customer or your client is, and you target them, and you resist the temptation to make your marketing too generic to try and reach everyone,” she explained.

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“If you speak specifically to your target clients, you will reach them, and I believe that’s the way that you’re going to be more successful.

Watch the video for more of Sandra Parker’s biggest lessons.

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Instagram Tests Live-Stream Games to Enhance Engagement

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Instagram Tests Live-Stream Games to Enhance Engagement

Instagram’s testing out some new options to help spice up your live-streams in the app, with some live broadcasters now able to select a game that they can play with viewers in-stream.

As you can see in these example screens, posted by Ahmed Ghanem, some creators now have the option to play either “This or That”, a question and answer prompt that you can share with your viewers, or “Trivia”, to generate more engagement within your IG live-streams.

That could be a simple way to spark more conversation and interaction, which could then lead into further engagement opportunities from your live audience.

Meta’s been exploring more ways to make live-streaming a bigger consideration for IG creators, with a view to live-streams potentially catching on with more users.

That includes the gradual expansion of its “Stars” live-stream donation program, giving more creators in more regions a means to accept donations from live-stream viewers, while back in December, Instagram also added some new options to make it easier to go live using third-party tools via desktop PCs.

Live streaming has been a major shift in China, where shopping live-streams, in particular, have led to massive opportunities for streaming platforms. They haven’t caught on in the same way in Western regions, but as TikTok and YouTube look to push live-stream adoption, there is still a chance that they will become a much bigger element in future.

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Which is why IG is also trying to stay in touch, and add more ways for its creators to engage via streams. Live-stream games is another element within this, which could make this a better community-building, and potentially sales-driving option.

We’ve asked Instagram for more information on this test, and we’ll update this post if/when we hear back.

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