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EU Launches Updated ‘Code of Practice on Disinformation’ Which Will See Platforms Implement New Measures

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EU Launches Updated 'Code of Practice on Disinformation' Which Will See Platforms Implement New Measures

Meta, Google, TikTok and more have all signed on to the European Commission’s updated ‘Code of Practice on Disinformation’, which aims to increase enforcement action against concerted efforts to mislead users through various types of online manipulation.

As explained by the European Commission:

Today, Commission welcomes the publication of the strengthened Code of Practice on Disinformation. The 34 signatories, such as platforms, tech companies and civil society followed the 2021 Commission Guidance, and took into account the lessons learned from the COVID 19 crisis and Russia’s war of aggression in Ukraine.”

The new reinforced agreement builds on the initial Code of Practice that was launched in 2018, which was the first official, cross-jurisdictional effort to combat the influence of online disinformation operations.

Though the definitions here are important – ‘misinformation’ is incorrect or misleading information, which can often occur unintentionally, when, for example, a user shares a false article that they believe to be correct. ‘Disinformation’ is a deliberate, coordinated effort to deceive – which is an important distinction from a legal enforcement standpoint, and a key pillar of this new Code.

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The updated agreement aims to tackle disinformation programs by reducing financial incentives for such programs, empowering users with better tools to recognize, understand and flag disinformation, and expanding fact-checking operations to expedite detection and enforcement.

The Code will also now cover deep fakes and evolving forms of manipulation, which will see the platforms develop coordinated approaches to tackling such activities, which could be a big step towards improving detection and response.

The Code also includes measures to ensure transparency in political advertising –by allowing users to easily recognize political ads thanks to better labeling and information on sponsors, spend and display period’.

“Signatories will have 6 months to implement the commitments and measures to which they have signed up. At the beginning of 2023, they will provide the Commission with their first implementation reports.”

It’s a big step, which could have a major positive impact in tackling such activity, with each of the platforms now being held accountable in enforcing these elements.

Meta has welcomed the new Code announcement.

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Meta, of course, has long been pushing for broader industry regulation, in order to take the enforcement onus of the platforms in isolation.

Meta, as with all platforms, would prefer to be more hands off, and let users communicate freely, within legal bounds, but in recent times it’s been forced into making difficult decisions about what is and is not allowed within its apps, which has led, at times, to significant user backlash.

New regulations like this are a step towards broader oversight, which will level the playing field for all platforms, while also removing the decisions on rule-breaking posts from its own moderation teams.

It’ll be interesting to see how the new regulations are enacted, and the impact that then has – and how the EU looks to respond to new issues and concerns in real-time.

There are always inherent risks in such, as it comes down to who’s deciding what is and isn’t correct. But the focus on ‘disinformation’ specifically limits the scope in this respect, honing in on clearly deliberate, concerted programs designed to deceive users for a defined objective.

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It could be a major step, which could then see similar expanded to more regions.

You can read the new EU Code of Practice on Disonformation here.



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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

In a recent announcement, Snapchat revealed a groundbreaking update that challenges its traditional design ethos. The platform is experimenting with an option that allows users to defy the 24-hour auto-delete rule, a feature synonymous with Snapchat’s ephemeral messaging model.

The proposed change aims to introduce a “Never delete” option in messaging retention settings, aligning Snapchat more closely with conventional messaging apps. While this move may blur Snapchat’s distinctive selling point, Snap appears convinced of its necessity.

According to Snap, the decision stems from user feedback and a commitment to innovation based on user needs. The company aims to provide greater flexibility and control over conversations, catering to the preferences of its community.

Currently undergoing trials in select markets, the new feature empowers users to adjust retention settings on a conversation-by-conversation basis. Flexibility remains paramount, with participants able to modify settings within chats and receive in-chat notifications to ensure transparency.

Snapchat underscores that the default auto-delete feature will persist, reinforcing its design philosophy centered on ephemerality. However, with the app gaining traction as a primary messaging platform, the option offers users a means to preserve longer chat histories.

The update marks a pivotal moment for Snapchat, renowned for its disappearing message premise, especially popular among younger demographics. Retaining this focus has been pivotal to Snapchat’s identity, but the shift suggests a broader strategy aimed at diversifying its user base.

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This strategy may appeal particularly to older demographics, potentially extending Snapchat’s relevance as users age. By emulating features of conventional messaging platforms, Snapchat seeks to enhance its appeal and broaden its reach.

Yet, the introduction of message retention poses questions about Snapchat’s uniqueness. While addressing user demands, the risk of diluting Snapchat’s distinctiveness looms large.

As Snapchat ventures into uncharted territory, the outcome of this experiment remains uncertain. Will message retention propel Snapchat to new heights, or will it compromise the platform’s uniqueness?

Only time will tell.

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Catering to specific audience boosts your business, says accountant turned coach

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Catering to specific audience boosts your business, says accountant turned coach

While it is tempting to try to appeal to a broad audience, the founder of alcohol-free coaching service Just the Tonic, Sandra Parker, believes the best thing you can do for your business is focus on your niche. Here’s how she did just that.

When running a business, reaching out to as many clients as possible can be tempting. But it also risks making your marketing “too generic,” warns Sandra Parker, the founder of Just The Tonic Coaching.

“From the very start of my business, I knew exactly who I could help and who I couldn’t,” Parker told My Biggest Lessons.

Parker struggled with alcohol dependence as a young professional. Today, her business targets high-achieving individuals who face challenges similar to those she had early in her career.

“I understand their frustrations, I understand their fears, and I understand their coping mechanisms and the stories they’re telling themselves,” Parker said. “Because of that, I’m able to market very effectively, to speak in a language that they understand, and am able to reach them.” 

“I believe that it’s really important that you know exactly who your customer or your client is, and you target them, and you resist the temptation to make your marketing too generic to try and reach everyone,” she explained.

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“If you speak specifically to your target clients, you will reach them, and I believe that’s the way that you’re going to be more successful.

Watch the video for more of Sandra Parker’s biggest lessons.

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Instagram Tests Live-Stream Games to Enhance Engagement

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Instagram Tests Live-Stream Games to Enhance Engagement

Instagram’s testing out some new options to help spice up your live-streams in the app, with some live broadcasters now able to select a game that they can play with viewers in-stream.

As you can see in these example screens, posted by Ahmed Ghanem, some creators now have the option to play either “This or That”, a question and answer prompt that you can share with your viewers, or “Trivia”, to generate more engagement within your IG live-streams.

That could be a simple way to spark more conversation and interaction, which could then lead into further engagement opportunities from your live audience.

Meta’s been exploring more ways to make live-streaming a bigger consideration for IG creators, with a view to live-streams potentially catching on with more users.

That includes the gradual expansion of its “Stars” live-stream donation program, giving more creators in more regions a means to accept donations from live-stream viewers, while back in December, Instagram also added some new options to make it easier to go live using third-party tools via desktop PCs.

Live streaming has been a major shift in China, where shopping live-streams, in particular, have led to massive opportunities for streaming platforms. They haven’t caught on in the same way in Western regions, but as TikTok and YouTube look to push live-stream adoption, there is still a chance that they will become a much bigger element in future.

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Which is why IG is also trying to stay in touch, and add more ways for its creators to engage via streams. Live-stream games is another element within this, which could make this a better community-building, and potentially sales-driving option.

We’ve asked Instagram for more information on this test, and we’ll update this post if/when we hear back.

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