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Meta Releases New Metaverse Promo Amid Rising Criticism of its Future Vision

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Meta Releases New Metaverse Promo Amid Rising Criticism of its Future Vision

Meta’s metaverse might look a little unfinished right now despite the billions that Meta is pouring into it, but Meta CEO Mark Zuckerberg says that it will evolve beyond dead-eyed, legless avatars and basic depictions, with improvements on both fronts coming soon.

And today, Meta has released a new promo campaign to highlight how it sees the metaverse changing the way that people connect.

As you can see, the new campaign focuses on cycling group Team Amani from East Africa, which currently utilizes Meta’s family of apps to stay connected amid their varying training schedules. But in future, in the theoretical metaverse, Meta’s tools will open up all new connective and participatory opportunities, and even entirely new forms of competition, which will enable all people to take part from anywhere, via fully immersive digital environments.

Which looks cool, no doubt, and certainly there would appear to be significant opportunity in this new (virtual) reality. But it’s still a long way off being a tangible thing, and the challenge that Meta has now is that it needs to maintain enthusiasm for this future vision, while also telling people that it has no idea when any of it will actually become a reality.

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Because really, the technical and practical limitations here are significant, and will require significant development to overcome.

Take VR in isolation, which is currently the gateway to Meta’s metaverse plan. As you can see at the 30-second mark of this video, these athletes are using what appears to be Meta’s yet-to-be-released ‘Cambria’ VR headset, which will include advanced elements to improve VR interactivity.

The Cambria headset is slated for release sometime this year, at a price point of around $800 – though more recent estimates have put it at more like $1,000 due to rising supplier and component costs.

That would price it beyond the reach of most people, and with no compelling reason to pay up – i.e. no must-have games or VR experiences, beyond Meta’s metaverse, which, as noted, isn’t looking great, it doesn’t seem like Cambria is going to be a big seller.

So while Meta’s metaverse may well be capable of more than this:

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No one’s going to be able to find out, unless Meta can facilitate broader take-up of Cambria headsets, in order to facilitate that connection.

In other words, the metaverse is not going to see mass adoption for some time yet. And this is just the consumer buy-in aspect.

That also highlights why missteps like Zuckerberg’s post above can be costly, because they feed into the idea that the metaverse is never going to take off, and that Zuck and his crew are living in their own fantasy land, when the reality is much different.

Meta’s VR experience is much better than this picture looks, I can attest, and the fact that you can access its virtual worlds via an untethered headset is a technological feat in itself. But I’m not sure that Meta’s going to be able to keep posting far off visions like those shown in the new campaign, and expect people to maintain any level of excitement about its projects, when they are simply not close to being a reality.

Indeed, it’s important to note the disclaimer at the bottom of the video clip:

‘Reflects aspirational future capabilities’.

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None of these screenshots and video depictions are real just yet, and they’re not actually close to being accessible to you or I.

So why did Meta go so early, and announce its big metaverse push, when it’s clearly nowhere near ready to release any of its key, foundational elements?

Because Meta is sinking billions into metaverse development, and it needs to keep spending in order to bring it to fruition. Eventually, shareholders will want to see where that money is going, which is why Meta is drip-feeding these future glimpses, in the hopes that it will help it maintain goodwill as it continues to spend.  

But the more I see, the more I remember Magic Leap, and this video clip:

Looks amazing, right? It was amazing enough to win Magic Leap over a $1 billion in funding, at a $2 billion valuation – but thus far, Magic Leap has produced very little in terms of consumer AR or VR devices, and recently pivoted to business use instead.

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Will Meta’s metaverse go the same way, with amazing examples of an immersive future, though little, in reality, that connects with that vision?

I would still back Meta to make it happen, but I’m not sure that these examples truly help to advance its cause at this stage.

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

In a recent announcement, Snapchat revealed a groundbreaking update that challenges its traditional design ethos. The platform is experimenting with an option that allows users to defy the 24-hour auto-delete rule, a feature synonymous with Snapchat’s ephemeral messaging model.

The proposed change aims to introduce a “Never delete” option in messaging retention settings, aligning Snapchat more closely with conventional messaging apps. While this move may blur Snapchat’s distinctive selling point, Snap appears convinced of its necessity.

According to Snap, the decision stems from user feedback and a commitment to innovation based on user needs. The company aims to provide greater flexibility and control over conversations, catering to the preferences of its community.

Currently undergoing trials in select markets, the new feature empowers users to adjust retention settings on a conversation-by-conversation basis. Flexibility remains paramount, with participants able to modify settings within chats and receive in-chat notifications to ensure transparency.

Snapchat underscores that the default auto-delete feature will persist, reinforcing its design philosophy centered on ephemerality. However, with the app gaining traction as a primary messaging platform, the option offers users a means to preserve longer chat histories.

The update marks a pivotal moment for Snapchat, renowned for its disappearing message premise, especially popular among younger demographics. Retaining this focus has been pivotal to Snapchat’s identity, but the shift suggests a broader strategy aimed at diversifying its user base.

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This strategy may appeal particularly to older demographics, potentially extending Snapchat’s relevance as users age. By emulating features of conventional messaging platforms, Snapchat seeks to enhance its appeal and broaden its reach.

Yet, the introduction of message retention poses questions about Snapchat’s uniqueness. While addressing user demands, the risk of diluting Snapchat’s distinctiveness looms large.

As Snapchat ventures into uncharted territory, the outcome of this experiment remains uncertain. Will message retention propel Snapchat to new heights, or will it compromise the platform’s uniqueness?

Only time will tell.

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Catering to specific audience boosts your business, says accountant turned coach

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Catering to specific audience boosts your business, says accountant turned coach

While it is tempting to try to appeal to a broad audience, the founder of alcohol-free coaching service Just the Tonic, Sandra Parker, believes the best thing you can do for your business is focus on your niche. Here’s how she did just that.

When running a business, reaching out to as many clients as possible can be tempting. But it also risks making your marketing “too generic,” warns Sandra Parker, the founder of Just The Tonic Coaching.

“From the very start of my business, I knew exactly who I could help and who I couldn’t,” Parker told My Biggest Lessons.

Parker struggled with alcohol dependence as a young professional. Today, her business targets high-achieving individuals who face challenges similar to those she had early in her career.

“I understand their frustrations, I understand their fears, and I understand their coping mechanisms and the stories they’re telling themselves,” Parker said. “Because of that, I’m able to market very effectively, to speak in a language that they understand, and am able to reach them.” 

“I believe that it’s really important that you know exactly who your customer or your client is, and you target them, and you resist the temptation to make your marketing too generic to try and reach everyone,” she explained.

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“If you speak specifically to your target clients, you will reach them, and I believe that’s the way that you’re going to be more successful.

Watch the video for more of Sandra Parker’s biggest lessons.

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Instagram Tests Live-Stream Games to Enhance Engagement

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Instagram Tests Live-Stream Games to Enhance Engagement

Instagram’s testing out some new options to help spice up your live-streams in the app, with some live broadcasters now able to select a game that they can play with viewers in-stream.

As you can see in these example screens, posted by Ahmed Ghanem, some creators now have the option to play either “This or That”, a question and answer prompt that you can share with your viewers, or “Trivia”, to generate more engagement within your IG live-streams.

That could be a simple way to spark more conversation and interaction, which could then lead into further engagement opportunities from your live audience.

Meta’s been exploring more ways to make live-streaming a bigger consideration for IG creators, with a view to live-streams potentially catching on with more users.

That includes the gradual expansion of its “Stars” live-stream donation program, giving more creators in more regions a means to accept donations from live-stream viewers, while back in December, Instagram also added some new options to make it easier to go live using third-party tools via desktop PCs.

Live streaming has been a major shift in China, where shopping live-streams, in particular, have led to massive opportunities for streaming platforms. They haven’t caught on in the same way in Western regions, but as TikTok and YouTube look to push live-stream adoption, there is still a chance that they will become a much bigger element in future.

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Which is why IG is also trying to stay in touch, and add more ways for its creators to engage via streams. Live-stream games is another element within this, which could make this a better community-building, and potentially sales-driving option.

We’ve asked Instagram for more information on this test, and we’ll update this post if/when we hear back.

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