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Aerial_Knight’s Never Yield “Da Update” Available Today

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Aerial_Knight's Never Yield - Da Update


Hello, again. It seems like so long since I wrote part 1 of this article. Welcome to part 2, Da Update! It has been almost a year since the base game launched, and I’ve discovered that one of my favorite pass times had been watching streamers play Aerial_Knight’s Never Yield. The first few months after launch I spent listening to players feedback, reading reviews, finding out what people understood about the game, and what I didn’t do the best job at conveying. I wanted to address all of these issues. As well as add some new features that would bring players back for another run, and hopefully seeing the game in a whole new light.

After reading so many of the reviews, it seemed like most of the feedback pointed out a lot of smaller non-gameplay related frustrations that would be a bit of work but nothing too crazy. I believed by motivating players to come back with the issues in the base game addressed and a few new surprises That would give people a new perspective of Never Yield and warrant a few updated reviews as you see with a lot of larger titles. The key items that I aimed for in this update lead to hundreds of smaller tasks add along the way. But the highlights I wanted to hit were new bonus levels, new music, endless mode, leaderboards, UI overhaul, graphical updates, new achievements, level, story, and cut-scene updates, mobile version, and Xbox Accessibility controls. Looking at this list it was a lot more then a normal update — it was a new version of the game and would take a lot longer than I wanted if, I was to do it all myself. I figure I should find some help if I was going to pull this off in a resembled amount of time. 

Aerial_Knight's Never Yield - Da Update

The search for a small team that could keep up with me and be able to get up and running quickly took a bit longer than I was hoping. After a few recommendations, I came across this really cool small team based out of the UK call BetaJuster. They assisted in setting up the newer features while I went back to clean up and redesign some older features before starting all the newer assets needed. It was a wonderful team up and the reason why I was able to pull this massive update off.

Aerial_Knight's Never Yield - Da Update

I’ll spare you the boring parts of the random smaller challenges I ran into during the month’s building Da Update but for the most part it was fun and went really smoothly. The biggest factor again was time. I had been working a fancy new day job that I really enjoy during the day then clocking out and just relaxing while working on Da Update at night. That’s a bit of a contradiction as making games can be very stressful, but I found a lot of comfort in know the game was already out and everything I was doing creating now was basically adding to what players already like about the game while tweaking the things that could be better.  

Aerial_Knight's Never Yield - Da Update

I’m really happy with how much more the game reflexes the vision I originally had. I’m most proud of the undated ending and all the little tweaks to the story just to make it a bit more clear while leaving room for interpretation. The theme has always been that “Things don’t change they remain the same unless you change them,” and I really hope that Never Yield and Da Update really shows how fans constructive feedback and support can help make things like this update happen. I also hope that after finishing Never Yield players are motivated to give other smaller games that they may have never heard of a chance.

Aerial_Knight's Never Yield - Da Update

As for me and what’s next, I think I’ve earned a nap. I want to take some time and help other black game developers get some spotlight while I work on my next game. I’m really into doing things that are wildly unexpected and fun. But till then… Never Yield!

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Aerial_Knight’s Never Yield

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STORY
Take the role of Wally. A mysterious character that has recovered what was taken from him. Hopefully, you’re fast enough to outrun your enemies. Expose the truth and try to uncover the mystery of what happened to them. With an average runtime of an action movie (about an hour and a half on Normal), a first run of this action-packed adventure can be enjoyed in an afternoon. Afterwards you can improve your score.

GAMEPLAY
Aerial_Knight’s Never Yield is a 3D side-scroller that plays much like a classic endless runner. The game has an interesting story that keeps players always in motion. Run, Jump, Slide or “Dash” for acrobatic variants leading to dope combinations and avoid the challenges that await. Aerial_Knight’s Never Yield is being built for players who love to speedrun games while being an experience that casual players will enjoy as well.

SOUNDTRACK
This Soundtrack for Aerial_Knight’s Never Yield is being done by “Danime-Sama” A Detroit artist with vocals from artists from all over the world.

NOTE FROM THE DEV
This project began as just a passion project I started on my own to create something familiar but new for this generation of gamers while highlighting aspects of a culture that is often overlooked. I really hope you enjoy the game once its released and follow my journey to create new and interesting games

– Aerial_Knight

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Lonely Mountains: Downhill – Launching Misty Peak DLC Today

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Video For Lonely Mountains: Downhill – Launching Misty Peak DLC Today


The alpine air is fresh but dangerously thin, your vision is limited and light raindrops are tapping on your helmet… Today we’re dropping the new Misty Peak DLC for Lonely Mountains: Downhill and it’s totally free. In this free update, you’ll be let loose on the other side of the very familiar Graterhorn Mountain for the first time, where you will encounter the treacherous lost trails of Misty Peak.

If you didn’t know already, Megagon Industries are masters of immersion and this idyllic setting ticks all the boxes for picturesque pitstops and casual exploration. I’ve had the privilege of riding down Misty Peak and I can’t wait for you to experience these new mountain trails. I can promise you that after all my boulder crashes and falling off cliffs, the trail is built with the flair that’s won Lonely Mountains: Downhill a ton of awards. Enjoy the new challenges whilst listening to the natural ambient sounds of the forest blended with the chain of your bike gently caressing the gears.

Graterhorn jump

In the Misty Peak DLC, you’ll be treated to a brand new trail packed with exciting challenges and two resting places to chill at for a change of pace from your breakneck runs. Gear up with new outfits, backpacks and paint job from the air elemental set and be prepared to make a name for yourself on the leaderboards!

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For the more experienced players looking for a new challenge beyond the seasonal Daily Rides content drops, we wanted to offer something extra to keep things fresh and this free new DLC does just that. It gives you the perfect excuse to race down the mountain once again and battle for those coveted top spots on the leaderboards.

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Speaking of leaderboards, well over three million players have been registered globally and the Xbox community has been instrumental in helping us reach these astronomical numbers, thank you!

downhill riderdownhill rider

If you didn’t know, Lonely Mountains: Downhill was initially released in October, 2019. During its first year, it became a hit and built quite a following. Fast forward a year later and more than one million players (1.2 million as of September 2020) had taken on the challenge. The game also won awards such as “Best Indie Game” at the German Developer Awards and “Best International Indie Game” at Poznan Game Arena. A big part of this success was the community behind the game that continues to spread the word about Lonely Mountains far and wide, so, again, we can only thank you for helping the game get to where it is today and hope you enjoy this free Misty Peak content in appreciation of your support!

wide shot mountainswide shot mountains

Lonely Mountains: Downhill is a gift that keeps on giving and the game wants you to explore the rich mountain worlds at your own pace or face the thrilling challenge of beating that ticking clock. If you’re a subscriber, I would encourage you to check it out on Xbox Game Pass and see what you’re missing!

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I must thank you again for the support that you’ve shown us. It’s that support that’s allowed us to continue making the game bigger and better. This is just the latest of many DLCs and updates and it won’t be the last as we continue to try and give back to the community that made this game a success.

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Thanks again and happy riding!

Lonely Mountains: Downhill

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Key Features:
• Travel to the Lonely Mountains! Ride along quiet mountain lakes, majestic forests and steep canyons
• A custom physics system lets you carefully drop from boulder to boulder, sprint over abysses or slide through muddy grounds
• Find your own way – take a relaxing scenic route or go off-road to find the fastest way to the finish line!
• No audience, no barrier tapes – experience a beautiful nature unspoiled by men
• Find the perfect bike for your playstyle and unlock dozens of paint jobs and outfits!
• Compete with friends and prove your speed-running skills on the leaderboards

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