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Guntech 2 is a New Retro-Style Space Shooter with Four-Player Couch Co-op

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Guntech 2 is a return of the good old “cave flyer” shoot ’em ups genre. It’s a twin-stick shooter influenced by such classics as Thrust, Oids, Geometry Wars, and Asteroids. For me, it’s a return to my roots as a game developer. I’ve made games for almost 30 years, mostly for big studios in roles like lead programmer or project manager, but it all started with a prequel to this very game when I was a kid in high school, still living with my parents.

After a couple of decades as a professional game developer, there was a time when I decided to settle down, start a family, and do something much more boring than making games. Then one day my kids found out that their dad used to make games before they were born. For them, that was like finding out their dad had been a rock star!

I didn’t want to be a has-been, so that was enough of a spark to bring me back to game development. I decided to start with something I know and create a sequel to my very first game: a game that has been 30 years in the making! It took me a total of four years to get to this point, but finally, Guntech 2 is ready.

Guntech 2 is the sequel to Utopos, a game I made in the early 90s. It was released for Atari in 1993. Guntech was the name of a sequel I had in the works that was never completed—until now. Computers back then were rudimentary, so now that I have this game running on Xbox Series X, 4k resolution at 60 fps, you can think of it as the way it was always meant to be.

When I develop a game, I put a lot of emphasis on visuals and gameplay. I play with lights, shadows, and colors to create the atmosphere. There’s an amazing number of projectiles flying through space, each of which is a light source, and nearly every light casts a shadow. Every detail of the way every enemy explodes is something I have carefully balanced until it feels just right.

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Guntech 2 takes you on an adventure across the asteroid belt. You’re in control of a rocket ship in hostile space where enemies lurk behind every rock. You have five different worlds to explore, and a long list of missions to complete. My favorite world is one where the solar system is facing a terrible virus that is a threat to all humanity. To save the world, you’ll need to go after the viruses (which in the game are rocket-ship-sized monsters), destroy the labs that the monster viruses come from, and ultimately fight the gigantic virus boss.

Along the way, you’ll encounter dozens of different space aliens. Each world ends with a truly epic boss. What does a space dragon sound like? One of the joys of being an indie developer is that if you have an idea and you want to put a dragon in space, there’s nobody to stop you. The enemies and bosses you encounter are truly special!

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One of my goals in creating Guntech 2 has been to make a game that is fun for everyone, young and old gamers alike. This game should appeal to those who remember the early gaming years and like retro games, but it should also be fun for younger audiences who may not have been born when games like this were a big thing.

I have to thank my four kids, aged 6 to 14 years old, for supporting me in this goal. Handling a twin-stick shooter proved to be kind of challenging for the 6-year-old, so I ended up adding a 4-player co-op multiplayer mode. In the co-op mode, you can choose the difficulty for each player separately, so now the younger kids can join in with the easy difficulty and enjoy unlimited lives and stronger shields, while the more experienced players face the challenges of normal or hard mode. This works perfectly and is a lot of fun.

We’ve had so many great moments with the kids exploring the space together! What’s more, this has inspired my kids to become game developers as well, so they’re now all learning how to code, doing art, and building their first own game. One day, we’ll make a game together!

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If you love shoot ‘em ups, I made this game for you. Join the fun and play it today!

Xbox Live

Guntech 2

Utopos Games

$19.99

Utopos Space Station was the new hope for humans. It failed. Never underestimate human greed. Your job is to clean up the mess. Fight alien life forms, rescue scientists, deliver vaccines to combat a deadly pandemic.

Guntech 2 is an ultimate retro-style shoot’em up based in space. Some would call it a cave-flyer. Whatever you call it, one thing is for sure – the game is packed full of non-stop action, loads of weapons and big explosions!

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Ni no Kuni: Wrath of the White Witch Remastered Now Available with Game Pass

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It’s an exciting time to be an Xbox fan as Level-5’s classic tale, Ni no Kuni: Wrath of the White Witch Remastered returns better than ever. The game has made its journey to Xbox One, Xbox Series X|S, Windows 10/11, and with Xbox Game Pass, PC Game Pass, and Xbox Cloud Gaming (Beta) with improved graphics and performance! 

The 11th anniversary of the game is coming up this November 17, but thanks to the incredible and stylized works of Studio Ghibli, Ni no Kuni: Wrath of the White Witch Remastered is an ageless RPG classic. This charming tale is further enhanced with music composed by the renowned Joe Hisaishi.

If you’ve come here today to read more, you’re probably like me and you’ve never played the game prior to its Game Pass debut but have heard about it over the years. Game Pass has finally given me the opportunity to discover how this game uses story and music to channel the charm, whimsy, and emotional resonance of Studio Ghibli films — all in an RPG package. (Warning: Some spoilers ahead!)

Oliver, the main protagonist, is a wizard. He’s got a magic wand, book, and familiars to call upon and aid him in battle. He journeys to the other world filled with magic, monsters, and things of myths. Early in the game, you’ll come across the Grimalkin (cat-person) kingdom of Ding Dong Dell ruled by “His Meowjesty” King Tom. In the kingdom of Ding Dong Dell, fish are heavily revered and are just about everywhere. The décor of fish spread to the walls, stairs, fixtures … and even spearheads.

Ni no Kuni: Wrath of the White Witch Remastered Screenshot

This is where Oliver comes in to seek the assistance of King Tom for help in our epic quest. Unfortunately, the king’s pet has gone missing and you’ll need to find this literal and figurative red herring to gain his audience. As a player that tends to speed read and mashes ‘A’ to get through dialogue, this clever use of visual narratives immersed me in a way that only the special few do.

Renowned composer Joe Hisaishi’s score furthers your immersion in this other world. From the sweeping strings in your world map travels to the pompously booming horns of Ding Dong Dell, the cinematic score both reflects and amplifies the magic and adventure of the story, while remaining true to the protagonist’s innocent wonder.

Fans will find joy in how this game marries the whimsy of the Ghibli films with the immersive gameplay of RPGs in a world full of fantastical creatures, magical environments, and heart-warming storylines.

Ni no Kuni Remastered: Wrath of the White Witch Remastered is a masterfully executed RPG with unique storytelling concepts and is a shining star in the sea of games we have today. Play it today on Xbox One, Xbox Series X|S, Windows 10/11, and with Xbox Game Pass, PC Game Pass, and Xbox Cloud Gaming (Beta).

Xbox Live

Ni no Kuni Wrath of the White Witch™ Remastered

Bandai Namco Entertainment America Inc.

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186

$49.99

PC Game Pass

Xbox Game Pass

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Journey back to the other world in Ni no Kuni: Wrath of the White Witch Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance. Join Oliver as he embarks on an adventure through a world inhabited by new friends and ferocious foes alike in the hopes of bringing back his mother after a tragic incident.

This charming tale unfolds through the use of animation storyboarded and created by the legendary Studio Ghibli and music composed by the renowned Joe Hisaishi. Ni no Kuni: Wrath of the White Witch combines beautiful animated visuals, masterful storytelling, and a sweeping score to create an epic role-playing adventure like no other.

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