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Meta Launches New Creator Monetization Initiatives, Including More Reels Payments and NFTs

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Meta Launches New Creator Monetization Initiatives, Including More Reels Payments and NFTs

Meta’s adding some new creator monetization options, including new metaverse and Web3-aligned options, as it looks to build the next platform for creative expression and engagement, and ensure that it keeps its top stars posting to its apps into the future.

First off, Meta’s testing a new Creator Marketplace on Instagram, where creators will be able to get discovered by brands for potential partnership opportunities.

As you can see in the first screenshot above, the new Creator Marketplace will enable creators to list their interests and the types of content that they want to create, which will then help brands find potential matches for their campaigns.

Meta also has its Brand Collabs Manager, which essentially facilitates the same, but this new process will be more Instagram-specific, providing another avenue for IG creators to connect with opportunities.

Meta’s also expanding its Reels Play Bonus program to more creators on Facebook, which will also soon enable creators to cross-post their Instagram Reels to Facebook and monetize them within both apps.

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Meta launched its Reels Play Bonus program in September last year as part of a broader push to provide more incentive to top creators to continue posting their Reels in the app. And given that Reels is now its fastest-growing content type, it makes sense to lean into this where it can, in an effort to stop its top stars from drifting to TikTok and YouTube instead.

On a similar note, Meta’s also expanding its Facebook Stars creator donation process to all eligible creators ‘so that more people can start earning from their Reels, live, or VOD videos’.

Facebook Stars are essentially a virtual currency that can be purchased in various bundles, which then enables Facebook users to allocate them to creators via live-streams (audio and video).

Up till now, in order to be eligible to receive stars, users have had to manage a Gaming Video Creator Page, have more than 100 followers and stream game content on at least 2 days, for at least 4 cumulative hours, in one consecutive 14 day period.

But more recently, Meta has also begun expanding Stars to Reels as well, which will eventually open up more opportunities for more creators to earn through the program.  

Stars are available in most regions, though there are some restrictions.

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Meta’s also adding ‘interoperable subscriptions’, which will enable creators to give their paying subscribers on other platforms access to subscriber-only Facebook Groups (you can see an example of this in the third image above).

And then there are NFTs, and Meta’s initial moves on digital collectibles.

After launching an initial test of NFT display options on Instagram back in May, Meta is now expanding the test pool for the option, while it’s also planning to bring NFT display to Facebook as well, ‘starting with a small group of US creators’.

Instagram NFTs

NFTs remain a questionable element, with some viewing them as the future of digital collaboration and community, and others seeing them as a get rich scheme, with limited value. I’m not sure that the current NFT profile pictures will remain a thing in the next stage, but the market for digital assets is definitely set to increase, in the form of avatar clothing, in-game items, virtual objects, etc.

But, with NFT NYC being held this week, it’s clear that interest remains in digital profile images, which could see it become an enduring trend.

Finally, Meta also notes that it will hold off on implementing any revenue share processes on Facebook and Instagram until 2024, which means that creators will be able to claim 100% of any funds raised via Events, Subscriptions, Badges, and Facebook Bulletin.

These are some valuable additions, in a range of areas, and as competition for creative talent heats up, it’s important for Meta to keep evolving its offerings in-step, to ensure that it doesn’t lose out to TikTok and YouTube in this space.

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Because Meta will need these creators to fuel its metaverse vision, and if it loses them now, they may not come back. That will be the next stage of its process, with more funding for Horizon Worlds creators and those working on VR elements.

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

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Snapchat Explores New Messaging Retention Feature: A Game-Changer or Risky Move?

In a recent announcement, Snapchat revealed a groundbreaking update that challenges its traditional design ethos. The platform is experimenting with an option that allows users to defy the 24-hour auto-delete rule, a feature synonymous with Snapchat’s ephemeral messaging model.

The proposed change aims to introduce a “Never delete” option in messaging retention settings, aligning Snapchat more closely with conventional messaging apps. While this move may blur Snapchat’s distinctive selling point, Snap appears convinced of its necessity.

According to Snap, the decision stems from user feedback and a commitment to innovation based on user needs. The company aims to provide greater flexibility and control over conversations, catering to the preferences of its community.

Currently undergoing trials in select markets, the new feature empowers users to adjust retention settings on a conversation-by-conversation basis. Flexibility remains paramount, with participants able to modify settings within chats and receive in-chat notifications to ensure transparency.

Snapchat underscores that the default auto-delete feature will persist, reinforcing its design philosophy centered on ephemerality. However, with the app gaining traction as a primary messaging platform, the option offers users a means to preserve longer chat histories.

The update marks a pivotal moment for Snapchat, renowned for its disappearing message premise, especially popular among younger demographics. Retaining this focus has been pivotal to Snapchat’s identity, but the shift suggests a broader strategy aimed at diversifying its user base.

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This strategy may appeal particularly to older demographics, potentially extending Snapchat’s relevance as users age. By emulating features of conventional messaging platforms, Snapchat seeks to enhance its appeal and broaden its reach.

Yet, the introduction of message retention poses questions about Snapchat’s uniqueness. While addressing user demands, the risk of diluting Snapchat’s distinctiveness looms large.

As Snapchat ventures into uncharted territory, the outcome of this experiment remains uncertain. Will message retention propel Snapchat to new heights, or will it compromise the platform’s uniqueness?

Only time will tell.

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Catering to specific audience boosts your business, says accountant turned coach

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Catering to specific audience boosts your business, says accountant turned coach

While it is tempting to try to appeal to a broad audience, the founder of alcohol-free coaching service Just the Tonic, Sandra Parker, believes the best thing you can do for your business is focus on your niche. Here’s how she did just that.

When running a business, reaching out to as many clients as possible can be tempting. But it also risks making your marketing “too generic,” warns Sandra Parker, the founder of Just The Tonic Coaching.

“From the very start of my business, I knew exactly who I could help and who I couldn’t,” Parker told My Biggest Lessons.

Parker struggled with alcohol dependence as a young professional. Today, her business targets high-achieving individuals who face challenges similar to those she had early in her career.

“I understand their frustrations, I understand their fears, and I understand their coping mechanisms and the stories they’re telling themselves,” Parker said. “Because of that, I’m able to market very effectively, to speak in a language that they understand, and am able to reach them.” 

“I believe that it’s really important that you know exactly who your customer or your client is, and you target them, and you resist the temptation to make your marketing too generic to try and reach everyone,” she explained.

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“If you speak specifically to your target clients, you will reach them, and I believe that’s the way that you’re going to be more successful.

Watch the video for more of Sandra Parker’s biggest lessons.

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Instagram Tests Live-Stream Games to Enhance Engagement

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Instagram Tests Live-Stream Games to Enhance Engagement

Instagram’s testing out some new options to help spice up your live-streams in the app, with some live broadcasters now able to select a game that they can play with viewers in-stream.

As you can see in these example screens, posted by Ahmed Ghanem, some creators now have the option to play either “This or That”, a question and answer prompt that you can share with your viewers, or “Trivia”, to generate more engagement within your IG live-streams.

That could be a simple way to spark more conversation and interaction, which could then lead into further engagement opportunities from your live audience.

Meta’s been exploring more ways to make live-streaming a bigger consideration for IG creators, with a view to live-streams potentially catching on with more users.

That includes the gradual expansion of its “Stars” live-stream donation program, giving more creators in more regions a means to accept donations from live-stream viewers, while back in December, Instagram also added some new options to make it easier to go live using third-party tools via desktop PCs.

Live streaming has been a major shift in China, where shopping live-streams, in particular, have led to massive opportunities for streaming platforms. They haven’t caught on in the same way in Western regions, but as TikTok and YouTube look to push live-stream adoption, there is still a chance that they will become a much bigger element in future.

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Which is why IG is also trying to stay in touch, and add more ways for its creators to engage via streams. Live-stream games is another element within this, which could make this a better community-building, and potentially sales-driving option.

We’ve asked Instagram for more information on this test, and we’ll update this post if/when we hear back.

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