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TECHNOLOGY

How Virtual Reality is Revolutionizing Motion Pictures

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How Virtual Reality is Revolutionizing Motion Pictures


Immersive VR filmmaking promises to fundamentally change a few existing cinematic concepts—audience involvement and how directors will visualize each scene in motion pictures.

Great cinema, at the end of the day, is all about escapism for the audience. Individuals, couples, families, and friend groups flock to movie theatres to set aside their lives’ trials and tribulations for a good two to three hours. Regardless of which genre a film belongs to, the audience loves watching a gripping story whilst chomping on a bucketful of popcorn. Chasing greater audience engagement at all times, filmmakers have switched from 2D to 3D and even 4D to “bring their films to their audience.” Now, VR promises to flip that scenario, “bringing audiences inside the film” instead. After all, there is no more engaging movie experience than literally immersing the viewers into a motion picture.

Conceptually, VR already has applications in employee safety training in workplaces, paralysis treatment and several other areas. The almost lifelike simulation-creating capabilities of VR in such application areas are ideally suited for cinematic usage. To optimize the movie-going experience, VR filmmaking seeks to exploit the technology to break down the fourth wall standing between audiences and movie characters.

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Placing the Audience in the Middle of the Action

VR involves the usage of devices such as specialized headsets and handheld controllers to let audiences experience tactile, visual, auditory and other sensory feelings while watching a film. VR films will be similar to several games, such as Fortnite, which can be played in VR with a headset and handheld controllers. Such games and films let users “roam” and get a full 360-degree view of the location in which each scene takes place in a VR movie. As a result, audiences, in their virtual avatar, can view arguments between characters, action scenes and other film moments closely. This increases the engagement between films and audiences by adding breadth and realism to each scene. Several major blockbusters—Dunkirk, Alien: Covenant, and many more—have dabbled with VR in recent times, and the trend is set to continue in the future as well.

Creating Interactive Films

The next evolution of VR filmmaking could involve the possibility of audiences interacting with the movie characters. While that is somewhat far fetched, the closest VR filmmaking has got to that is in the 2017 VR film Dear AngelicaIn the movie, viewers can use VR to access the thoughts of each character. The possibilities are tantalizing—imagine a film where users could discuss war strategies with movie generals or provide suggestions to characters who are unsure about their decisions. Whether everybody would enjoy such a movie is debatable.

 

VR filmmaking provides yet another example of the diverse and interesting ways in which the technology could be used.



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TECHNOLOGY

Employing Blockchain To Mitigate DDoS Attacks

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Employing Blockchain To Mitigate DDoS Attacks


Blockchain and cybersecurity can co-exist as the former’s decentralized nature makes the data stored within it impossible to breach or manipulate. Accordingly, organizations can use such capabilities of blockchain to prevent or mitigate DDoS attacks.

According to a study, there were 5.4 million known instances of Distributed Denial of Service (DDoS) attacks only in the first half of 2021, an 11% increase over the same statistic in the first half of 2020. DDoS attacks are created to slow down and eventually thwart the working of websites. Such attacks are initiated by flooding them with requests until they crash. Apart from being incredibly common, a DDoS attack can cost companies over US$ 1.6 million in cumulative losses. To prevent such losses, businesses in several sectors intertwine blockchain and cybersecurity to ensure the protection of their data and IT infrastructure. Similarly, in the case of DDoS attacks, blockchain offers a viable solution to prevent or at least mitigate the impact of such attacks.

IT Infrastructure Security through Decentralization

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The jeopardy of DDoS attacks comes from how hackers deploy them to inundate centralized IT systems with excessive traffic to overwhelm websites and servers that can only handle a certain number of requests at any given time. During a DDoS attack, the bandwidth capacity of centralized servers is targeted by the attackers. As you may know, blockchain is decentralized. No database or other component of an IT infrastructure in a blockchain-based network will be at one particular location or under the control of a single administrator. This decentralized nature enables blockchain-based cybersecurity tools to allocate data and bandwidth for mitigating the impact of a DDoS attack. Such decentralized tools create bandwidth for DDoS-generated traffic to use. This keeps important databases safe. Eventually, the DDoS attack will be weakened and controllable with firewall systems or anti-malware tools.

IoT Security through Encrypted Networks

DDoS attacks can also affect multiple connected devices in an IoT network. Given the growing number of IoT devices and networks globally existing currently and in the future, ways to counter DDoS-driven IoT issues need to be found. Fortunately, blockchain-based tools can facilitate the creation of secure, trustless IoT networks. In such networks, blockchain-based decentralization and trustlessness eliminate the prospect of threats that can cause damage to multiple connected devices. Data transfers through blockchain-based IoT networks are encrypted to prevent manipulation and breaches. The reason why blockchain and cybersecurity work well in combination is that several core qualities of the former are ideal for seamless application in the latter. With blockchain continuously evolving, the cybersecurity of tomorrow can be much more robust when combined with fully developed blockchain-based tools of the future.        



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